Actually this is just a Patch for the v3.07 but since I started playing around with PhotoShop again and some other stuff got added to the LwAmi Mod I decided to release the regular three versions of the Mod instead of just a simple Patch.
So whats new ?
Quote:
Originally Posted by ReadMe v3.071
XX-Changes for LWAMI 3.071-XX
---Bug Fixes---
--I have improved the reliability of the two stage SS-N-27 ASM in situations with a lot of missiles in the air at once.
--I have reduced the number of extra TIW messages given to the FFG player by creating dubbed versions of all missiles that are both sublaunched and surface launched; the changes should be transparent to players, other than the reduction of inappropriate TIW's across the board. Missiles affected by this change are: SS-N-19 Shipwreck, Harpoon, TLAM, C-801, and the Exocet.
--The Shkval will now enable at the proper preset depth (DW 1.04 bug).
--Anti-missile performance has been improved in terms of last ditch missile fire against ASM's that have entered into CIWS range; all Russian platforms should now perform correctly in terms of missiles assigned to incoming vampires, particularly the Kirov. Also, the AI will now use chaff more liberally against missile threats.
--Air-to-Air Missiles will no longer home on friendly aircraft to eliminate the rampant AI AAM fractride problem; this was necessary because the AI does not use appropriate firing presets when using AAM's (DW 1.04 bug). It should now be possible to utilize fighters in scenarios without Blue-on-Blue overtly wrecking the chain of events.
--Sublaunched SSM's will no longer home on inappropriate targets (like aircraft and helos).
Readme Corrections--The Shkval has now been properly described to "not become comicly loud until it fires its rocket motor ***once it is at its preset depth and course***"; the Shkval fires its motor once it is at its correct depth and path, regardless of its RunToEnable settings, which is where it enables its MAD sensor. The MPT-1UE (SS-N-27 ASW torpedo payload) speed has been updated to the correct 45kts. The MH60 when under FFG control will no longer drop torpedoes on hostile MAD contacts automatically, and the player FFG AI MH60 control section has been updated to reflect this.
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Further on the LwAmi Mod now includes Kegety's Font and Texture Mods (with Kegety's Permission). The new Fonts are a tad smaller and clearer and actually make for better reading. The new Textures fix the water and ice textures.
Of course there is a new Splash Screen
look here
Now for the actual Downloads
I recommend to uninstall the older LwAmi versions before installing any new version (this and subsequent ones), but then this is SOP for most Programs anyway. Make sure to
deactivate the mod before uninstalling it!!
As a disclaimer, since this issue has been brought up - this installer does not change any stuff in the registry, to my knowledge it doesnt even add anything. It only reads the path to the DW install directory.
The latest LwAmi Mod comes again in three different flavours (
Take note : the Graphics Update isn't optional - the Small Package as well as the Bare Bones version will only work if you had the v3.05 Graphics installed since they reference the new modells! If you didn't then it is recommended to download and install the Full Package):
1.) Full package (size : 18MB)
- incl. New Modells from v3.05
- incl. Kegety's Font & Texture Mod
- NEW Splash Screen
- Latest JSGME Tool
- and of course the LwAmi Database and Doctrines v3.071
- Grab it here :
LwAmi 3.071 - Full Package
2.) Small Package (size : 10MB)
- incl. Kegety's Font & Texture Mod
- NEW Splash Screen
- Latest JSGME Tool
- and of course the LwAmi Database and Doctrines v3.071
- Grab it here :
LwAmi 3.071 - Small Package
3.) Bare Bones (size : 550kb)
- Latest JSGME Tool
- and of course the LwAmi Database and Doctrines v3.071
- Grab it here :
LwAmi 3.071 - Bare Bones
Cheers
OS