SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-26-07, 12:21 PM   #1
danurve
The Old Man
 
Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
Early Atlantic [`40] boat upgrade Q

Working on the chance I might actually get past `40 and into `41 this time, it ponders an upgrade plan.
Type VIIB Boat, here is a breif crew manifest;
Officers - 5/5
P.O.'s - 14/16
Sailors - 26/30
The idea being a few less crew members should allow the Oxygen to last longer. Will the game mechanics understand my plan?
Working along side that plan I do belive once the Battery-upgrade becomes available I should snag it. Together I am hopefull this combo will allow the boat, crew & carrer to last longer while submerged. Either while making an attack or durring evasion.
Second question about the Hydrophones. The boat comes standard with the GHG I do fairly well with it, I think! The KDB is available but I'm wondering if it is so damage prone then perhaps stick with GHG for the time being. What extra benifits to the Hydrophones does the KDB system actually have for detection, accuracy?
__________________
danurve is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:06 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.