Quote:
Originally Posted by Dr.Sid
I had to use sprint'n'drift in LA when following Red October in recent SubGuru's mission. Red October (RO) is doing some nice 15 kts and I have to stay in touch or even get closer .. but I was aware he can do 'crazy ivan' or simply slow down .. so I had to drift for a while, check demon for RO's RPM .. than sprint again .. really nice mission design.
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I don't doubt it. I'm thinking of something slightly more formal, where ships sprint so long and drift so long to maintain a specific SOA. There are these things called isochrons, and it's kind of complicated. My sense of things is that if a real ship had to do that as a tactic, it'd just wing it. I also don't think the game gives enough credit to surface ships, as far as active sonar not washing out. That's just me, though.