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Old 12-19-06, 12:47 PM   #1
robj250
Sea Lord
 
Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
Posts: 1,930
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Default Who has problems with GWX?

I do:

1) The developers has altered the size of the Command Room, Nav Map, etc. because it is too big for a 1028x768 screen. The bottom half of the above is cut off, so the time cannot be read and the faces of the Officers on the bottom left are cut in half. I suggest to you that there was NOTHING wrong with the size of the various screens with either GW1.1a or SH3 original. So why change it? So therefore, you have not developed it to suit everyone's video card.

2) The night scenes are TOO dark. The idea that the dev team did in GW1.1a and now GWX is that you made the night scenes too dark. Your excuse is that you wanted it realistic and were not able to make the night dark suitable for everyone's monitor. Well I suggest that you should not have made it sooooo dark. After all, it is only a game and messing around with the developement of the original from UBISOFT because you wanted RL situations. Well, if you can't make it so that it is compatable with everyone's video card, then you didn't do your job properly when developing a program that is not compatable with the various video cards, use and never mind the REAL LIFE situations.

Rob

EDIT: And I'm not going to go out and purchase a new moitor or video card just to fit your games (GW1.1a and now GWX). I had to purchase various parts to make my computer suitable for the original SH3 by Ubisoft. Not everyone has the financial resourses to do such things.

Last edited by robj250; 12-19-06 at 01:00 PM.
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