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Old 10-27-06, 07:26 AM   #22
Samwolf
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Join Date: Jan 2006
Location: South Carolina, CSA
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Quote:
Originally Posted by Samwolf
Quote:
Originally Posted by kylania
Are you using the 16km mod that's included with GW 1.1a or a seperate version of it?
Thanks, I think I have the separate version. Let me try the included version and see if that makes a difference.
No Luck.

I even tried not using the 16KM Atmosphere mod and it still locks up about halfway through the load screen.

Just to test it I tried loading the game without using SH3 Commander and it did load. I'm going to look at what SH3 commannder is doing that conflicts with DRM. I've never had any problems with SH3 Commander before so it may be something I added to the random files.

I have TikiGod's 50 pinups loaded in the random folder and use SH3 Weather so I'll look there first.

I reset my random folders back to "stock" SH3 Commander but no luck.

What fatigue model are people using? I'm using GW 8 hr and also let SH3 Commander launch Sh3 Weather.
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GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3


Last edited by Samwolf; 10-27-06 at 08:48 AM.
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