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#26 |
The Old Man
![]() Join Date: Apr 2005
Posts: 1,336
Downloads: 6
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Thanks for your post - I'd seen some stray references to SH3 Gen but somehow had missed getting around to checking it out. It looks very cool, and I'm definitely going to play around with it some more.
Unfortunately, however, there is a truncation effect as you mention below: "Another important thing is that no entry must be longer than 255 characters. Even though SHIII will load and display the text correctly the first time, it will not save it, and therefore the entry will be truncated at the next reload." This truncation effect is definitely interfering with the "personal entries" portion of my modified log file approach. Basically, with this truncation effect the personal entries have to be so short that the process loses a lot of its fun/appeal. This truncation appears to be a result of something SH3 Gen is doing, rather than SH3 itself - I have had no problem with personal diary log entries much longer than 255 characters both being displayed in game and being saved down into the next saved game's log file, but when I run SH3 Gen on the new saved game and then look at the log in game, the entries have indeed been truncated. Do you have any idea why this truncation occurs with SH3 Gen and do you think there is any way it can be fixed/tweaked so that it won't truncate the entries in this fashion? I'd love to play around with SH3 Gen now that I've discovered it, but I'd hate to have to give up my newly-personalized captain's log to do so. [edit] - BTW - I D/L'ed and am using the .NET 2.0 version 0.7.1 of SH3 Gen, in case that matters.
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![]() Last edited by panthercules; 09-17-06 at 01:25 AM. |
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