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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Eternal Patrol
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jpinard: I think the point of the new damage modelling is to make them harder to kill, or at least harder to know whether you've killed them or not. You might want to wait for the new GWX; I understand the damage will be more randomized.
Steeltrap: I'm pretty sure it does, but I assumed he didn't want to use one of the supermods.
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