SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-25-06, 10:11 AM   #21
ridgewayranger
Frogman
 
Join Date: Jul 2005
Location: Ipswich, England
Posts: 302
Downloads: 281
Uploads: 0
Default Kiel Canal problem

Using the suggestions made by you fine seafarers I have taken out GW v1.1 and Extended Unified Campaign and find that GW+NYGM v2.0 works in all respects.
With regard to the return trip up the canal, you have to start at the exact spot you departed from, pointing in exactly the right direction. I found this too much hassle so either plot my own course, or, if I have enough fuel left, take the long way home!
RR
ridgewayranger is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:48 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.