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Originally Posted by Jager
I wanted to be on the bridge of the destroyer or on the depth charge racks so this is a real set back.
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I’d rather have DC2 as a separate game instead of bundled into SH4. This way it gives the developer more time to focus on making each product: detailed, immersive, accurate, realistic, and detailed. With the timetables developers work under these days something would have to give, and I rather have two good to excellent games instead of a buggy one that had to make compromises.
Quote:
Originally Posted by Jager
Talk about lump sided.
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No Silent Hunter game to date has had multination subs as playable, so I don’t understand the expectation that we’d have Japanese submarines playable this time around. While playing a Japanese sub would be interesting and would be refreshing, my understanding was they weren’t used effectively during the war.
Quote:
Originally Posted by Jager
Does this sound like SH3 with a few improvements ?
Sorry for being harsh but I expected more out of SH4 and so far it died out pretty quickly for me. 
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It was pretty much acknowledge since the SH4 rumors started so close after the release of SH3 that it would be just an updated SH3 in the Pacific. Why fix something that isn’t broken?
As long as SH4: takes the series back to the Pacific (I don’t think this theater has been visited since the original SH), expands on SH3 gameplay, has more immersive campaign (radio), expanded missions while on patrol (lifeguard duty, photo reconnaissance), and fixed watch system/crew management I’ll be extremely happy. Any graphic upgrade is just icing on the cake for me. So far what I've read seems to meet all of that.