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Originally Posted by SeaQueen
Quote:
Originally Posted by LoBlo
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I think LCS will be interesting, but not significantly different from the FFG, honestly, except for slightly different gizmos, displays, etc. I still can't figure out why they don't call them FFG(R)s. The original concept of the LCS was called, "Streetfighter" and was basically just a corvette with lots of chain guns, intended for MIO and anti-piracy. Very quickly, though, it turned into the showpiece for the navy's new ideas of network centric warfare. It's also unclear whether the LCS will be a single ship, or a family of ships. Even as they're building the ships, there's still a lot still being worked out with them. I think it'll be interesting to see how it plays out.
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Surface warfare would be a little more challenging since the LCS doesn't have the SM2 or any other ASM just a short-ranged ESSM and medium-caliber gun mount. Pirate targets would be more of a slugfest having to get in close, rely on USVs, or combat helos. Traditional missile fights would require an Aegis ship for protection. ASW would be interesting because of multiple UUVs to control, sound signture deception gear to fool enemies, and 40-45 knot top speed to try to out run torps

all things that the current FFG can't do. Only problem is that it adds another American platform to a game that already has a majority of American platforms.