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Old 08-30-24, 07:10 PM   #1
SquidB
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Join Date: Apr 2005
Location: Lytham UK
Posts: 244
Downloads: 169
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Default I’f only there was a third way

My issue is that to really simulate the role of a sub skipper the information provided to you the player needs to be more nuanced.

Generally in these games we have a choice; map contacts on or off.

The former gives you perfect information the latter only what you plot yourself.

There is more than one man aboard a submarine, the captain has officers to assist him in his role. I wish I could assign a guy to plot contacts, he might not be perfect, but I trust him enough to do the job whilst I sort out how to penetrate the convoy based on his imperfect information.

It seems at the moment it’s a choice between gps guided map and a blank piece of paper with my sub in the middle.
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