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Old 08-25-24, 08:11 AM   #1
0x7d
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Join Date: Aug 2024
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Default Game Mechanics Questions

I've been playing SHIII since it's original CD release but there are some mechanics I've had questions about for a long time... I'm currently playing with OneAlex GWX.



Are ships compartmentalized allowing them to take a torp, such as on the keel of the King George BB, that would allow them to remain afloat indefinitely?

Can ships pump out water?


Sometimes you'll put a ship out of commission and begin to hear the creaking noise as if they're sinking, yet they remain afloat (like my previous example) while some men have abandoned ship while others continue to man the guns. Are there multiple stages of abandoning ship?



In the campaign, do ships/convoys despawn if they're N km away from your boat?


Is crush depth dynamic for a given boat at 100% hull?


Does changing speed to 1 kts actually change the ability for a ship to passively detect you?


Does silent running change your ability to be detected if you're going slow and not actively reloading or repairing?

Oh and after so long of playing this, yesterday was the first day I noted that men who have abandoned ship in life rafts say 'help!'.

Last edited by 0x7d; 08-25-24 at 08:29 AM.
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