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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#32 |
Samurai Navy
![]() Join Date: Apr 2005
Location: Paris
Posts: 588
Downloads: 574
Uploads: 0
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As far as I'm concerned, the design of the bridges is now satisfactory - if it's possible to eliminate some of the plates (curiously added by the game designers), then we'll probably have to redesign the grids in places.
Secondly, from my point of view, I find the surfaces perhaps a little too clean - but that's a question of make-up. |
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