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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jul 2006
Posts: 5
Downloads: 0
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In the campaign mission where you have to sink the russian rebel ssbn's, after clearing datum I turned on truth to watch the Russian Loyalist Akula and see how he faired in the ensuing chaos caused by my sinking of the two ssbns, and saw the AI do something I never expected it to. Watching it on the 3d screen, after a torpedo was fired at it, it droped a decoy, travled for a minute or two away from its decoys at decent clip (I forgot what the speed was) then slowed down to zero knots and settled itself nicely on the bottom. After the torpedos we spoofed by the decoys and the akula was out of danger, the akula rasied back off the bottom again and started moving again. After the next torpedo was fired at it it did the same thing, although this time it got hit. My question is the AI supposed to know how to do this? If so pretty impressive. and if the AI was programed to do this there actually must be some [game world] benift?
Im running Luftwolfamizur mod in case this is one of there AI improvments. |
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