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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jul 2020
Posts: 12
Downloads: 17
Uploads: 0
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![]() ![]() Hello! I've been playing a lot of lately GWX silent hunter 3 and have found what appears to be a bug. I get these "enemy task force" reports that are going 8 knots (they most often follow this route drawn on the map, not always though). However whenever I try to intercept them, they seem to vanish before my hydrophone is able to pick them up. I've tried to intercept them about 20 times now and I'm 100% sure they are disappearing when they get within the game "rendering" range. (to cut the long story short I'm 100% confident in my ability to intercept a convoy going 8 knots, I've done it over 50 times now), but for some reason ALL enemy task forces seem to disappear before I get in contact. *friendly task forces don't dissapear, I'm able to intercept them just fine I can't be the only one with this issue, has anyone else noticed it's impossible to intercept enemy task forces? Has anyone ever even managed to intercept a taskforce? Is there any known fix? *I tried reinstalling the game and am currently playing on a fresh GWX download with the ARB wide GUI mod, that's all Thanks in advance for any help or replies! |
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Tags |
bug, dissapearing, invisible, task force |
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