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GWX - KC Crash Test Dummy
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Hi ImBatman if you use time compression x256 or higher you may miss single ships and convoys best use 64/128 times time compression.
Airpatrols may hit you hard in early war in England coastal waters if your using time compression x256 plus you will get K.I.A. . Also relying on your hydraphone man to report ships and convoys with a green crew is akin to asking a blind man to count the stars when you dive to periscope depth do a manual sonar sweep yourself you can pick up ships convoys 38km away plus your early war sonarman will pick up ships convoys 6-kms from you when you ask him to do a sonar search. question are you using the 4Gig Patch gives SH3 the ability to use 4Gig of memory instead of the default 2Gig a must have if your using big mods with SH3 download link below. https://www.subsim.com/radioroom/dow...o=file&id=5737 Are you using the commander mod if not download link below. gives you the ability to set days in port between patrol instead of the default 28 days gives you the ability to give your officers more skills. https://www.subsim.com/radioroom/dow...o=file&id=4789 Commander Mod Config file so GWX3 and the Commander Mod talk to each other download link below. http://www.thegreywolves.com/downloads/
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Someone Had to Make the Tea Last edited by blackswan40; 07-11-22 at 03:56 PM. |
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