SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-24-21, 12:56 PM   #11
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 7,100
Downloads: 605
Uploads: 44


Default

Proper dark nights and ability to conduct realistic night surface attacks, including getting inside convoys as some boats did.

In SH 4, I have made this possible via adjustments of sim.cfg, additions of darker nights, and adjustment to visual sensors in the Pacific side of things and plan to try in SH 4 ATO mods and SH 3 in near future.

works great actually. However, if this was inherent into the design of the sim, would work better.

HUGE oversight/omission by devs to not make this possible in the stock version.

AI subs capable of conducting realistic torpedo attacks--friendly and enemy as well. Have them in SH 4 as well now, but still would be better if was a "natural" element of SH 4.

Like you said, historical traffic out of the box so us modders do not have to spend time doing this tedious task so have a realistic campaign.


A spherical earth with ACCURATE geography and detailed map with realistic weather. Really is shameful how things are in the stock games.
Bubblehead1980 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:49 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.