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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Ace of the Deep
![]() Join Date: Oct 2005
Location: BA 72
Posts: 1,092
Downloads: 43
Uploads: 0
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The majority of the talk so far has been great. I agree.
Here's my wish list: -1. Don't make SH4 some cheap knock-off. I want a new game. Use the same graphics engine but have some goddamned passion, overhaul the logic and make this game GREAT. 0. HIRE SEVERAL PEOPLE FROM THE SUBSIM MODDING COMMUNITY SO THAT THE DEV TEAM WILL HAVE THE RIGHT ADVISORS. WITH THE RIGHT PEOPLE FROM THIS FORUM, THE ULTIMATE SUBSIM WILL EMERGE!! 1. More diverse missions. This is crucial. SH3's missions were dead. The player had to make it up for themselves every time. 'dynamic' should really mean something this time. Give us co-operative efforts - wolfpacks, special ops, recon, etc, everything that has been said before here on this matter. 2. The play-both-sides thing is great. I love a sim with multiple sides. I LOVE playing for the underdog and ripping ankles with dogteeth. 3. Have a real water/acoustics model something like dangerous waters. Please. At least give us thermal layers. 4. Give me free reign as Kaleun on my sub. I want a first-person shooter-type existence. I WANT TO CLIMB THE LADDER TO THE BRIDGE. I wanna see every part of it, and I want there to be accurate interior damage modelling. A lot of modding has gone into making the damage model real and _interesting_ and I would love to see this on the interior. Make REPAIR more intense - let me have a direct valve-clamping role in it. 5. Optional minigames would make it much better for the realtime folk. 6. And, related, make the crew management more interesting. 7. ALLOW ME TO WRITE MY OWN ENTRIES IN THE KAPITAN'S LOG. I need that. Every kaleun want's to record his/her experiences. Allow us to DL them to text/html. 8. Refer to Wish Zero - if you want to make the real subsim then hire the right people - hire consultants from this forum. DO IT. Only this way will the best game emerge. KB |
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