SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-23-21, 01:46 PM   #11
Anvart
Admiral
 
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
wolf_howl15

Quote:
Originally Posted by Anvar1061 View Post
That's right?
...
Yes.
 
Also, you have two commands hanging on one 'R' key ...
'Radar One Sweep' and 'Radar View'. Therefore, when you move to the radio operator's chair, your radar turns on, makes one full turn and turns off ... Do you need this? I think no. Hang 'Radar One Sweep' on 'Shift + S' ... preferably (in tune with Sweep), if not busy, or something else ...
Also, I can advise you not to use 'Radar Fix'. Cause? Radar Fix->Part2 works well ... no problem. This is the Fix that I asked Hsie to do to slightly simplify the antenna/radar logic. For the original game and for those who do not use Hsie's 'Radar Fix', will need to immediately execute the raising the antenna "Entry: Up", and then go to "Entry: Wait4Down".
Radar Fix->Part1 ... distorts the work of the radar ... if the player forgets to turn off the radar, it really turns off only at periscope depth. Some modders try to compensate for the disadvantage of this fix, for example, by connecting an additional Dial controller directly to the radar antenna, as in my first mod for raising/lowering the radar antenna. In this case, an indefinite state (what to call it?) Arises ... the display may not light up and even the steering wheel will stop rotating, but if you surface without going down to the periscope depth, the radar will be rotates again without player intervention. This indicates that the radar has not turned off. In addition, this Dial controller does not give stable results. Of course, there is the iron way to turn off the radar and work around the Fix->Part1 flaw ... but this is a rough, rectilinear way that will reduce the number of variation used commands.
The second argument: Fix->Part1 contradicts the concept of realism - the radar should not work at high waves ... just like the periscope in the Hsie's mod, it 'vibrates' or automatically descends at certain speeds of the sub.
Ideal variant: remove Fix->Part1 (in my opinion it is not needed) and leave Fix->Part2.
Another variant is to turn off Radar Fix.
__________________
Alex ®


Moses said: "Don't create yourself an idol"...

Last edited by Anvart; 01-23-21 at 04:42 PM.
Anvart is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:33 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.