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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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XO
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Imperial W@ters was born today
this will be made as single mission,s only Plug In Mini mod that runs off my Epic waters base mod this is based around World War I era vessels in different global areas so the mission locations will vary ect : mediterranean sea Atlantic ocean ect The Game mechanics will be dead easy as you haven't got any : missiles radar so you use your Primary & Secondary Guns and also unguided torpedo's to fight the signature panel wil be replaced with the identification book like in my other 2 old era mods Pacific W@ters & Atlantic W@ters so to identify a target you can let the crew auto identify it that takes time or look at your identification book then press enter on the one you think it is or be lazy and just mark it to auto id it straight off you have got sonar but like in my other 2 ww era mods its much slower at generating a contact ID so visual identification is preferred for fast Designation of targets torpedo's have the marker for placement like Mark 16,s so CCIP like in aircraft huds "Constantly computed impact point" ill add ww1 subs when i can find more time to make em ive been looking at designs to make or ill adapt some of my current models from my library,s ive been building up for my other various projects WHY ? This a Mod im making for a old friend who is very Ill who loves old era navy combat but hasent liked any of the existing games hes got or thinks they don,t deliver what he wants for multi platform WWI vessels combat in a game that is faster and more simpler to play on or off but with good graphics and that wont have a steep learning curve or need a mega computer to run it Quite a lot of the game mechanics and huds can be lifted & modified from some of my other existing mods so this will come together at a fast rate hence this mod was born today so ... “Fear God and Dread Nought” Steel Shark
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"History is Written by the Victors." Last edited by steel shark; 07-30-21 at 10:14 AM. |
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