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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 | ||||
Chief
![]() Join Date: Dec 2005
Posts: 326
Downloads: 5
Uploads: 0
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On LWAMI 3.02 – A friend of mine on a team dive told me he heard my sub running aground and it showed up on BB then of course went away, so let's imagine what his bb waterfall looked like registering the intermittent noise? Because of that I think it could be tested how it would show up on BB, and if favorable, somehow implement the same mechanism for chains? Quote:
Off the top of my head:hmm:: As a platform approaches chains: IF range <= MAX, start clanking_LOW.wav IF MED < range < MAX = stop clanking_LOW.wav and run clanking_MED.wav, IF MIN < range < MED = stop clanking_MED.wav and then run clanking_HIGH.wav.. etc Depth charges would be a nice addition… The main question I have still is about the BB signature, other than that, this can be done, I’d say… Last edited by suBB; 06-17-06 at 09:28 PM. |
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