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Old 08-03-20, 04:29 PM   #6
Azazael1
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Join Date: Aug 2020
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Errm there’s a tutorial ?
No I just jumped straight in after watching the 5 videos by “Lite_ly Salted” that helped a lot.

Especially with advanced crew management bits like what’s the food do & why do I need to equip a helmet whilst on deck. Remember the mess of SH3 crew fatigue ? UBOAT seem to be trying to make that much more realistic.

Mostly if you have played any of the Silent Hunter games then every thing is fairly logical. Using the TDC mod really teaches you to identify the ship before firing, because distance is a function of the targets mast height (wrong mast hight = wrong distance to target). The split prism on the periscope allows you to asses target speed, distance and angle on the bow, much better than allowing the captain just telling you the answer in easy mode.

As I said as its in pre release I think the developers have made it relatively easy to play, with the ultimate intension of moving towards a more full on sim.

Many of the MODS in the steam workshop are turning it into all the things we liked about a fully modded SH3 game. I believe it’s a race between the Devs making it into a super SH3 game and the Mod community doing it for them.
So far mods started in Nov 2019 and there are so far 129 of them and the games in pre-release!

I would like to see a more challenging escorts but I have only just started the game (keep restarting to add mods) so maybe its “Happy time” and the Brits are asleep and the Yanks are not even in the war yet.
I am really pleased I purchased it
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