Quote:
Originally Posted by Caseck
I'm hoping SEA POWER goes multiplayer, but they're still mulling the idea around. Since DW and before that HARPOON the pickings are slim.
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This is my number 1 hope for the game, simply because the behaviour, "intelligence" if you will, of players operating according to orders from a convoy commander, is going to be far far less predictable and dangerous to U-boat players than an AI will ever be. I can forsee some very prolonged DC attacks for a start, where marshalling the u-boat's battery power, dealing with damage (a hopefully more nuanced and detailed damage model) will provide some really memorable games.