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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10 | |
Samurai Navy
![]() Join Date: Feb 2014
Location: Italy
Posts: 554
Downloads: 82
Uploads: 2
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![]() Quote:
In both the sub vs sub duel it is impressive the efforts the AI puts in trying to evade the torpedoes. If you lose the wire I have the feeling that the AI can actually evade them as effectively as the human player usually do. One thing I do not like was seeing the player controlling the seawolf launch a torpedo at a big angle while running at 20 knots and the wire didn't brake... this makes things t bit too easy IMHO. |
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