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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Sea Lord
![]() Join Date: Jul 2012
Posts: 1,690
Downloads: 30
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Now, I don't have the game and I am on the fence, I'll probably wait until I see more of how the game developement progresses and in which direction. That being said, I have for starters one question (for the time being).
Different games have different ways of dealing with lighting conditions for an attacking sub. In https://www.history.navy.mil/researc...t-convoys.html there are a couple of snippets that read Quote:
Quote:
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