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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Ace of the Deep
![]() Join Date: Apr 2002
Location: UK
Posts: 1,278
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anybody bored and want to test this out here's the read me--haven't had chance yet been busy but it should work--
http://www.ebort2.co.uk/files/sh3mines.zip here's the read me EXPERIMENTAL COVERSION OF THE TYPE II G7E TORPEDOE TO A STATIONARY MINE SHOULD ONCE LAUNCHED REMAIN STATIONARY WHERE YOU LEFT IT HAS A VERY LARGE TRIGGER AREA SO ANY SHIP THAT COMES CLOSE WILL DETONATE IT AND HAS A MUCH INCREASED DAMAGE CAPABILITY TO SIMULATE THE LAYING OF A SMALL MINE FIELD WITH EACH TORPEDO install both file to data/library make bak ups of your stock files before installing-- add a couple of g7e type II torps to your boat usually best in the rear compartment-- and try and mine a harbour not fully tested as yet but feel free to experiment thanks to Time Travellor for his tweak tools CB.. i suggest getting the hell out of the way very quickly after launching one of these mine torps- as if i have set it up correctly the trigger area for an explosion is 500 metres if none of it works at all-- well consider it a bum trip from the BDU test dept--lol--
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the world's tinyiest sh3 supermod- ![]() and other SH3/SH2 stuff http://www.ebort2.co.uk/ The best lack all conviction, while the worst Are full of passionate intensity. W.B.Yeats |
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