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Chief
![]() Join Date: Aug 2019
Location: Patroling the south pacific
Posts: 321
Downloads: 75
Uploads: 0
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I've been playing around with variables to accuratize my deck guns.
I need some help in deciphering the variables. Below is a snapshot from my activeuserplayerunits.upc I dont know and am guessing the relationships of the humany coefficents related to the deck gun coefficients. I also see an efficiency denominator. I wonder if that is cutting the efficiency required, or the efficiency of the crew? I tried to up my gunners efficiency and as you can see its well above 1.2 And the weapon in weapon slot 1 has a human coefficent of zero. I take it to mean that anything above zero for the crewmember improves accuracy, but I'm guessing. Can anyone explain the best method of accuratizing the deck gun and crew? I think I screwed it up since at 1800 yards they hit one out of 3 shots, most going long. It was better before I made the mods. BTW there are two crewmember, but for brevity I only posted crewmember 1 Any help appreciated. Code:
[UserPlayerUnit 1.Compartment 8] ID=BalaoGunB CompartmentType=2 FunctionalType=ArtilleryRoom NameDisplayable=Fore Gun Deck Type=NULL MechanicalCoef=0.500000 ElectricsCoef=0.500000 GunsCoef=0.500000 WatchmanCoef=0.500000 WatchStandingCoef=0.048000 MaintenanceCoef=0.014400 RepairsCoef=0.072000 ReloadingweaponCoef=0.072000 SleepCoef=-0.120000 LeadersSlots=0 CrewMembersSlots=0 EffciencyDenominator=2 EffciencyDenominatorBS=2 Hitpoints=200.000000 CrewExposure=0.500000 EquipmentsExposure=0.100000 WeaponsExposure=0.100000 ExternalDamageZoneTypeID3D=43 StatusActive=No EfficiencyHumanFactor=1.000000 EfficiencyMechanicFactor=1.000000 Efficiency=0.000000 Damage=0.000000 DamageHitpointsConsumed=0.000000 RemainingRepairTime=0000-00-00 00:00:00 FltDamage=0.000000 CriticalFlotation=0.300000 FloodingLevel=0.000000 FloodingTime=0000-00-00 00:00:00 FloodingSpeed=0.016667 DamageDescription1=NULL,0,0.2,0,1,1,Minor damage,0,0,NULL,0,0.2,0.0295267 DamageDescription2=NULL,0.2,0.6,0,1,1,Medium damage,0,0,NULL,0,0.2,0.248761 DamageDescription3=NULL,0.6,1,0,1,1,Heavy damage,0,0,NULL,0,0.2,2.59206 [UserPlayerUnit 1.Compartment 8.WeaponSlot 1] ID=BowDeckGun NameDisplayable=Fore Deck Gun Mount Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkBunker=GunsAmmoBunker ExternalNodeName3D=M01 ExternalObjectName3D=NULL ExternalDamageZoneTypeID3D=-1 IDLinkWeaponLoaded=5in25calUS, NULL [UserPlayerUnit 1.Compartment 8.WeaponSlot 1.Weapon] ID=5in25calUS NameDisplayable=5"/25 Caliber Cannon WeaponInterval=1944-01-15, 1945-12-01 WeaponSlotType=NULL AmmoTypesAccepted=5inHEUS,5inAAUS AmmoTypeLoaded=NULL AmmoMagazineSize=1 AmmoMagazineRemaining=0 WeaponCrewMembersSlots=2 ExternalLinkName3D=5_25_soclu FunctionalType=WpCannon Hitpoints=100.000000 EfficiencyHumanFactor=0.000000 EfficiencyMechanicFactor=1.000000 Efficiency=0.000000 Damage=0.000000 DamageHitpointsConsumed=0.000000 RemainingRepairTime=0000-00-00 00:00:00 DamageDescription1=NULL,0,0.2,0,1,1,Jam,0,0,NULL,1,0.3,0.133756 DamageDescription2=NULL,0,1,0,0.5,1,Chamber Explosion,50,5,NULL,1,2,3.99558 [UserPlayerUnit 1.Compartment 8.CrewMemberSlot 1] ID=CrewMemberSlot_DGun2L NameDisplayable=Deck Gun Crew Type=Leader IDLinkCrewMemberLoaded=CPOGuns WatchCrewMemberSlot3D=WM1@slot_M01 BattleStationsCrewMemberSlot3D=WM1@slot_M01 WatchAccessoriesForAdding3DObjects=NULL WatchAccessoriesForSubtracting3DObjects=NULL BattleAccessoriesForAdding3DObjects=NULL BattleAccessoriesForSubtracting3DObjects=NULL [UserPlayerUnit 1.Compartment 8.CrewMemberSlot 1.CrewMember] ID=CPOGuns NameDisplayable=Ernest M. James CrewMemberNameIDLinks=NormalUSNames,CommonUSNames DateOfBirth=1907-12-16 00:00:00 Head=1 Voice=3 Tatoo=0 Rank=MCPO CurrentExperience=6200.000000 Qualifications=QualGuns3 SpecialAbilities= SpecialAbilityTimers= IntelligenceCoef=0.557434 LeadershipCoef=0.739798 MechanicalCoef=0.260777 ElectricsCoef=0.200000 GunsCoef=0.602736 WatchmanCoef=0.648435 Medals=Bronze Star,Navy Cross,Silver Star Patrols=20 Morale=Normal FatigueCoef=0.198306 Notes= Hitpoints=5.000000 RenownCost=900.000000 Health=1.000000 CurrentStatus=OFF_DUTY Efficiency=0.382170 PotentialEfficiency=1.273899 HumanEfficiency=1.273899 Damage=0.000000 DamageHitpointsConsumed=0.000000 RemainingRepairTime=0000-00-02 00:01:12 CurrentActivities=4 DamageDescription1=NULL,0,0.2,1,Minor Wound,NULL,0.2,0.3,8.98294 DamageDescription2=NULL,0,0.2,1,It's just a scratch,NULL,0.05,0.1,0.0610617 DamageDescription3=NULL,0.2,0.5,1,Broken Arm,HumanDamageArmwound,0.6,0.5,155.175 DamageDescription4=NULL,0.4,0.8,0.1,Liver wound,HumanDamageArmwound,1,0.7,9233.37 DamageDescription5=NULL,0.6,1,1,Sucking chest wound,HumanDamageLegWound,1,0.8,36.0718 Selected=false Last edited by skirich; 09-14-19 at 04:54 PM. |
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