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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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When enemy planes appear on the NavMap, my TC doesn't drop to 1, it stays at high value and I have to set TC1 manually which is too late in some cases for making any useful evasion manoeuvres.
I use to have Travel Mode disabled when navigating in dangerous waters, but this seems to be futile. I have found this entry in the main.cfg file placed in data\Cfg: --------------------------- (...) [TIME COMPRESSION] ; The first value is the default one, the second value is used when 'travel mode' is activated. ; The two values should be separated by a comma. ; If only one value is specified, that value is used for both default and travel mode. TimeStop=0 RealTime=1 LandProximity=8,8192 CriticalDamage=1,1024 CrewEfficiency=128 AirEnemyDetected=1,8 SoundEffects=2 CharacterAnim=32 FriendDetected=32,8192 EnemyDetected=8,64 RadioReport=32,8192 Particles=32 PrayState=8,32 HunterState=8,32 3DRender=32 Maximum=8192 --------------------------- This setting seems to be ok, but it doesn't work in my game. Any idea why, and is this related at all? I'm using TDW NewUIs 7_5_0, OHII v.2.5 in my modlist. Thanks, Last edited by XenonSurf; 06-07-19 at 07:02 PM. |
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