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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Aug 2018
Location: Java Sea
Posts: 18
Downloads: 13
Uploads: 0
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Hi all. I've moved to play DW with RA mod (1.47) for months, and i like the feature. I want to ask
1. Does the weapon malfunction affect on both player and ai, or just on player? 2. How do you know if the enemy (ai) has shot torpedoes (as a counterattack) besides from TIW notification which usually happen when the torpedo is on 3-3,5 nmi from my sub. If I know maybe i can evade earlier/not too late/not too early. 3. How far the min range a subroc can be shot without getting noticed?
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