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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2 |
Sea Lord
![]() Join Date: Apr 2008
Location: Germany, Italy
Posts: 1,721
Downloads: 107
Uploads: 4
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[EDIT]
Should not happen with the VIIA, because it's the default sub when you start and when you don't have the VIIB-Start mod installed. But then: I don't know exactly at which point you get your sub upgraded, other players will have to join-in here. With the VIIB you may remain stucked with it, and it would be because of this: In order to enable the VIIB at start, you need to load the optional mod in TWoS first. But then, before a new campaign chapter starts (or better before you enter bunker next time), you need to REMOVE this mod again, else you stay at VIIB... That's just a theory of mine, I'm not quite sure that this will happen. So maybe you have the VIIB mod installed and have a VIIB, not a VIIA ? You can know for sure by going in the file 'Playersettings.cfg' in your savegame folder, or by simply launching KSD Commander. Last edited by XenonSurf; 05-05-19 at 12:02 PM. |
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