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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#20 |
Subsim Aviator
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Certainly a long way to go. That is to be realized.
Encountered a small convoy today, it was late evening not quite dark, but the escorts spotted me and made a B-line for my position. I took it down to 60 meters and took a bit of a beating. down to 100 meters, appears that maneuvering the boat and pointing the bow directly at the chasing escort (or stern) does reduce the active sonar precision of the attacking destroyer. 1. the destroyers were repeatedly firing star shells, that needs to be addressed 2. no pinging was ever once heard had a great time playing cat and mouse with the three destroyers but the lack of pinging took away from the tension, seems i had a few random, out of nowhere CTDs today. not sure why since i havnt had any previously. so in summation the game has a long way to go, but it has just gobs of potential laying around all over the place.
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