SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-27-19, 10:11 AM   #1
Tomek4494
Watch
 
Join Date: Feb 2013
Posts: 25
Downloads: 100
Uploads: 0
Default How to reduce accuracy of armed merchant ships?

Hello,


Actually used mod: TWoS 2.2.9



Is there any method to reduce absurdally (in my opinion ) high accuracy of armed merchant ships? Now i am playing at first half of 1940 and i noticed that merchants have better accuracy than destroyers. For example i have met twice small coal freighter and this ship had no problems with hitting me 8/8 times from.... 4 kilometers. It is quite ridiculous, isn't it?



I can say more - i am more scared of those armed merchant ships than DDs, because i haven't met so far such eagle-eyed DDs.


For me this is huge immersion/realism breaker, so any help will be appreciated.
Tomek4494 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:35 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.