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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Aug 2011
Posts: 7
Downloads: 160
Uploads: 0
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I can't get the Merchant Fleet Mod to work. I'm currently using GWX Gold and SH3 Commander, but whenever I try to start a campaign with the mod installed, I get a "SH3.exe has stopped working" error message at the end of the loading screen before entering the mission itself. I don't know what is causing this, but I suspect it might have something to do with the Merchant Fleet Mod Skin Packs and their installation. Do I need to enable and disable them during the campaign to represent skin changes as the war goes on, or can I just enable them all at the same time? Is it something to do with GWX? I don't know what the problem is and I've been dying to try the MFM for myself! Does anyone have any solutions?
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