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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
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![]() Join Date: Jul 2012
Posts: 87
Downloads: 107
Uploads: 0
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Why is it that noisemakers have a "cooldown" period?
is it like that in real life? Why wouldnt they make them like aircraft flares where you can keep pumping them out I know nothing about how they work in real life, so maybe they DO have to be physically loaded after each one is fired? |
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