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07-17-17, 12:18 PM | #11 | |||
Weps
Join Date: Sep 2002
Location: SW France
Posts: 361
Downloads: 137
Uploads: 0
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Quote:
Quote:
ClipHeight = 0 Reflection = 1 Refraction = 1 FrustumTest = False (What IS that???) MaxVisDistance = 0.0 MinVisDim = 0.02 MaxVisDim = 0.2 Basically I think they were the settings Kendras used on his lighthouse at the beginning of the thread so I used them as they worked. It's actually a 3DsMax model at the following link:- https://free3d.com/3d-model/light-ho...ble-96732.html Not sure what light house it is, but it looked so decrepit I thought it would be a good one to start with. It still needs work, especially with scaling. really need to get my head around Blender as my 3Ds Student license has expired. I've attached another screenshot with La Plate in the distance (same positions as La Veille and La Plate) and it's obvious the scale is out. Any observations and suggestions would be appreciated. Also the texture, although I tried to include OA seems a bit flat - all trial and error. Quote:
regards, MLF
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