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View Poll Results: How extreme do you want the torpedo mods to be? (please see the message body for explanation of term
As is: general bug fixing and AI enhancement. 6 12.77%
Above with: Advanced Wire Control and Sensor Modelling 5 10.64%
Above with: Wire Lengths Limited to 10-13nm from launchpoint (reported as realistic) 7 14.89%
Above with: Advanced Torpedo Physics 29 61.70%
Voters: 47. You may not vote on this poll

 
 
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Old 05-09-06, 06:18 PM   #11
Molon Labe
Silent Hunter
 
Join Date: Jun 2004
Location: Along the Watchtower
Posts: 3,810
Downloads: 27
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Quote:
Originally Posted by LuftWolf
The database classifies surface contacts as "surf" and countermeasures as "weap".

In the doctrine, I can use those classifications to specify different kinds of behavior for the torpedo, based on the classification of the target.

For example, for the ADCAP, I can script the doctrine so that if you set the enable depth at under 60ft, the torpedo will simply ignore all surface contacts.
So, is a surfaced sub considered a surface contact to the torpedo, or will the database help the torp to know something it probably shouldn't know?

And you meant ceiling depth, right?
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