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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Mar 2013
Posts: 30
Downloads: 40
Uploads: 0
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Hello!
First, the GWX+MFM combo is super! Great job! I don't know, what you think, but it's always a special feeling for me when in a convoy among the British-US ships there greek-french-russian etc. merchants. I really like checking a merchant nationality and sinking ships from every nation. ![]() In the MFM, I really like the "X" neutral ships, their painted hulls. But because the SH3 mechanic, they cant have their animated flag. Anyway during the campaign these merchants feel a little overrepresentated for my taste. These ships are generated too often by the game. So I was thinking how should I solve this paradox. I would like change my files this way: 1. The neutral nations (Brasil, Canada, Greece, Norway, Russia) would "lose" their "X" ships, and I would give them their proper "B" versions. As I see, the British B ships dont have hull-painting, company names. They are "unisex" ![]() 2. Sweden still have their "X" ships. USA and Britain also have their "X" ships, so I can still intercept these cargos. (I guess, during the campaign 95% of the ships are American or English). Yes, this way it would be less tricky to guess if a ship neutral or transport contraband. But after 1940/41 these nations are your enemies anyway. So in the Data\sea\roster folders I would like to delete the "X" ships .cfg files and put in the "B" ships instead. Is it possible, or I will cause serious problems? I enabled the MFM in JSGME, if i change this files, can I turn off/on the mod later? Thank you for reading my silly problem! |
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