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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Jun 2010
Location: Mississippi
Posts: 651
Downloads: 363
Uploads: 0
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ok guys, been fighting here and there and been trying to find info on some mods. i need help on how to activate them in a good order. i also find that even following the GFO order the eyes are still missing from their faces. im going to do a clean install again and start over. heres my MOD list. this is not what is activated. its just what i have in my folder.
#1 Real Environment mod install 3000 Yard Bearing Tool (1920x) 3000 Yard-Meter Bearing Tools (1280x960) Bigger Better Protractors Extra Allied naval bases for SH4 + UBM + TMO v1.7 (v1.0) Eye Patch for Stock Game Fixes Only Mod v1.1 GFO Patch for Real Env GFO Patch for RSRDC v401 GFO Snorkel Name Change Magnified Hud Dials for v1.5_Large MaxOptics IV for GFO 1.1 MaxOptics3 for SCAF 1.5 Metric Nomographs Nav Map Make-Over v2.1 New Orders Bar Menu NMMO v2.1 Patch 1 no AB Remove grain effect RSRDC_SH15_V400 RSRDC_SH15_V401 RSRDC_SH15_V550 RSRDC_V4XX_Patch1 RSRDC_V5xx_Patch1 SCAF for SH 1.5 Sobers compass mod_version color TDW_Ship_Plane_Fire_Damage_v1_3_SH4 US Torpedo Test Mission Webster's Eliminate Floating Plankton Webster's Improved US Torpedo v2 Webster's New sonar view for v1.5 Webster's No Crew Fatigue Webster's Ship Manuvering Fix Webster's Upgraded Deck Gun v1 thanks in advance for all the help and suggestions. ![]() |
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