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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4 |
Chief
![]() Join Date: May 2005
Location: Germany
Posts: 327
Downloads: 16
Uploads: 0
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Threadfin, very nice, detailed post.
But I agree with Keelbuster that map contacts update IMHO give away too much and too detailed information, especially about the course of a target. I prefer to work a bit more for my firing solutions, especially since this approach slows down and extends the actual 'hunting and stalking'-part of the game quite a bit for me, which I like. With the map contacts update enabled it became for me just a matter of quickly drawing a couple of lines on the map for a 100% accurate firing solution. And it makes for a completely different simming experience when you finally see a smokestack on the horizon which turns out to be a destroyer as you draw closer for identifying your 'prey'... |
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