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Old 09-11-15, 04:58 PM   #5
Aktungbby
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Well in several of the games from AoD, SH II and SH V the top speed is reduced when awash which would create more resistance; whether the AI fuel consumption is programmed to reflect this 'added drag' is unknown to me. Found this reference to 'decks awash'
Quote:
... command of Captain Genichi Shibata, was much faster than Agwiworld, the Japanese faced a dilemma. The swells were heavy at the time, and Shibata knew that an attempt to overtake the fleeing American tanker with I-23‘s decks awash would affect his gun’s accuracy and could even result in the loss of some gun crewmen.
http://www.historynet.com/japanese-submarines-prowl-the-us-pacific-coastline-in-1941.htm Some useful propaganda: http://www.ibiblio.org/hyperwar/USN/ref/Lookouts/ "At night, submarines often lay to with their decks awash while charging batteries. If the sea is not too rough, they may cruise with the decks awash. In this condition, a submarine can make a crash dive in a matter of seconds. A submarine awash presents a very small target, and this makes a lookout's job still more difficult. When awash, a submarine often has a long streak of foam both forward and abaft the conning tower. On very dark nights, this foam may be more visible than the conning tower itself."

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