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Old 09-09-15, 10:00 AM   #11
CapnScurvy
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Join Date: Apr 2005
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Quote:
Originally Posted by Hitman View Post
If you link a sub hull to an invisible airplane but of course having the sub at sea level it should be able to move up and down on the water. Main problems are the inverted movement (Plane dives to attack and raises after and before the attack, the opposite of what the sub does) and that IIRC the planes have a minimum speed and below that they fall. But GWX did Gimps for SH3 that travel at slow speed, so there must be something around that solves the issue



Well if you could create an invisible torpedo boat that spawns the animation of a sub going to peri depth and raising the scope then shooting a torpedo at you and disappearing, that would already be something great. You would be able to simulate being detected by a submerged sub that stalks and shoots at you.


Anyway ... sorry for hijacking your thread Scurvy, maybe a moderator could split it?
No problems with hijacking here.

The discussion regarding making objects work in different ways to circumvent the limitations of the game are the kinds of things that "Work in Progress" threads should contain.
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