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Old 04-09-06, 08:00 PM   #1
redbrow
Stowaway
 
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Default Victory (for the Germans) Mod is posted

Vmod.zip contains Victory Mod (Victory for the Germans)

Finished. a lot of last minute clean up. my English major friend had to wade hip deep through my texts before i - I mean "I" -cleaned them up. More little mistakes would emerge as I created new ones. Did you know that the SH3 editor loves to blow off information with LND files? i made one save for a shore gun and suddenly everything in that file WENT BLANK!!!! empty file - zero data.

But 'I' finally got everything cleaned up and then ran test after test on it. Of course SH3 couldn't go down that easily - so my first test of my U-boat base in the Azores opened up with me at 0-0 near Africa (you know....) and so i had to go over all my LND and flotilla data - and found that nothing was wrong. So I retried my base a second time and it worked. I tried it 6 times, once even rebooting and another time I even reloaded the SH3 with a new copy and then my data, and it worked. SH3 is wacky.

I sent a copy to http://mpgtext.net/u-boot/ and I suppose they will review it. And I posted a copy to Rapid Share – in the Free section.

(cancelled)***http://rapidshare.de/files/17615366/vmod.zip.html***

New posting Rapid Share Free area
http://rapidshare.de/files/17624460/vmod.zip.html

NOTE: i had included files that had not been updated when i assembled the whole. the new posting takes care of this.



To load this thing you need a fresh install of SH3 without commander or modloader. Then go into your Roster files and by hand make bak_folders in the Sea folders for Australian, Canadian, FreeFrench and British . Then move the DERiver.CFG files into all 4 of those backup folders, and do the same with DDHuntIII.CFG file in the British Sea folder. Basicly make sure the Allies don't have these two DDs.

After this you can copy or move my Victory Mod folder into your SilentHunterIII folder and use the modloader to load it in. Or just drop my data folder in over the game data folder. You all know that drill. If you think you’ll miss those two DDs to much you can leave them in there but they will turn up with the Allies carrying Japanese names. Not a big deal – just an eyesore is all.

I tried to keep all my modding down to stock-data as much as possible. I really only planned to make new SCR, LND, and RND files. I hoped to make something that others would build upon and add to. Other people do a better job than I in making minefields, subnets and the maps to go with them. My maps are really awful. I didn’t invent any skins (except one for the SS that I suggest people avoid, because its Kra_p). There was no reason in my mind to re-invent the wheel – many great skins are out there. So if the SCR, LND, and RND files work out I am happy. My changes begin around May 1940. You’ll at least see something suggesting Dunkirk. I found the little fleets of small boats to be great deck-gun practice. But the Stukas take out most of them.

Parts of this new timeline really tore at me, as I know people who were in England or had parents there at the time. Obviously the final ending of Gotterdammerung for the USA was disturbing since my mother would have been near the target zones. I suggest if you download this mod you go into the V_MOD DOCS and read the new_history.htm to see whether or not you want to play something like this.

Good Hunting

P.S. NOOoooooow i can retire to Oblivion (the game that is).
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