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Old 03-24-06, 06:47 PM   #31
VonHelsching
Ace of the Deep
 
Join Date: Aug 2005
Location: Athens, Greece
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Quote:
Originally Posted by Ducimus
Wow, how did i miss this thread.

What exactly did you change in the sim files?

Ive already heavily edited my sim files and would like to incorporate these changes into them. So an itemized list of what was changed and its new value would be much appreciated.

I suppose i could always D/L it later and open the files up and see for myself, but im at work atm and can't do that right now.
Well Admiral here we go:

Replace the underwater ranges under "electric propulsion" (@ 4 kn for all u-boat except the XXI, which is @ 6 kn) with the following:

IIA: 23
IIB: 28 [RuB and GW version only]
IID: 37
VIIB: 69
VIIC: 59
VIIC/41: 59
IXB: 44
IXC: 44
IXD/2: 40
XXI: 221

With these units you will now have the real underwater ranges.-see first post-
You were playing for a year or so with ~35% more underwater range (as the rest of us)

Things get more interesting now when your battery drops below 25%. And this happens quite more often now...
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