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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bilge Rat
![]() Join Date: Jun 2014
Posts: 1
Downloads: 16
Uploads: 0
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I recently got my hands on Enigma, and, well, its not what I was expecting. However I soon began playing it on the LFN faction, however ran into terrible trouble during mission six. Where you have to torpedo all supply subs before they dive, it says I have exactly one minute to do this, but as soon as I enter visual range (not even enough time to line up my torps) they crash dive, and never surface again, then two DEs storm in and destroy my MTB and the other two MTBs.
Help! I seem to never be able to get past, and this is the last mission until I get to use the Alliance Class (basically kagero class) destroyers for the rest! I really want to just skip this mission. I can't seem to torpedo all the subs in time before they dive. I can't fire point blank because of limited ammo. There's an ally DE, and I haven't tried ordering it to attack the submerged subs while I keep the enemy busy by showing off my skills (lol). NOTE: I CAN'T EVEN LINE UP MY TORPS!!! ![]() |
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Tags |
enemies, enigma rising tide, mission, time, torpedo |
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