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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#6 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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I prefer to play with the game mechanics for fatigue because it is what gives you a feeling of investment in your crew as you build them up from nothing until you finally have a tireless crew that operates at maximum efficiency.
If you turn off fatigue and train them up all through Commander from the start, there is nothing to give you a feeling of investment in your crew's progress or a sense of loss if you get sunk and have to start all over again. Steve |
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