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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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The Old Man
![]() Join Date: Dec 2005
Location: Philadelphia Shipyard Brig
Posts: 1,386
Downloads: 160
Uploads: 19
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After a long hiatus I blew the cobwebs off of SH4, and instead of my usual Sargo class I decided to start an Asiatic career with the Porpoise class instead. During the first patrol I had the odd experience of seeing several hits on ships that would normally take only one or two torpedoes to sink, then watching them steam over the horizon with what should be fatal damage.
I've been using Webster's improved torpedoes, so I jacked the power up from the 125% to the 150% and tried again. Still problems with needing four hits to sink a medium freighter, or watching a carrier with 3 hits steam off at 20 knots despite the absence of screws or rudder. ![]() So I set up a mission with a stationary Kongo to check it out, ran the tests several times with a Sargo and a Porpoise, got consistent results with the same depth and speed settings - Porpoise took 4 hits to sink the Kongo, Sargo took only 3 hits every time. These are the exact same Mark 14s regardless of which sub fires them, why should the damage be different from one sub model to another? |
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