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Old 03-09-06, 03:25 AM   #11
TigerKatziTatzi
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Join Date: Feb 2006
Posts: 57
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Quote:
Originally Posted by ADukes
Quote:
Originally Posted by TigerKatziTatzi
so I got my TerrainModding for Helgoland done as well.

Hope some of you will like it too

Contents of this mod:

- An harbor facility for Helgoland with habour layout of Bergen. Unfortunately Bergen layout has a bug and you can move through walls.
- Helgoland was adapted and increased by the island surface, in order to receive a kind of 'cliff-look'.
- the eastern sandbank had been established.
- as land texture a partial original of a photo of Helgoland was used.
- Lighthouse by Sergbuto.
- a ' city ' on Helgoland.
I have a problem, the game crashes while loading if I add the last ship (Name=Type VIIA#1Helgoland) to the scr.mis, without everything is okay.
Pretty strange. Till now i only know CTD's when the Lighthouse.dat hasn't been add too, or mistakes been made in locations.cfg.
For adding of the Scripted Layer units i recommend to merge them as describe in the tutorial.

If u did it manually, u have to check all blocks of this unit for any space at the end of each parameter in block. this includes all waypoints belonging to this unit too.

I know theres a Problem in locations.cfg if u have at least one single space behind a parameter.

example:

[Unit 9]<<<<direkt return, no space behind
Name=Type VIIA#1Helgoland<<<<direkt return, no space behind
Class=SSTypeVIIA<<<<direkt return, no space behind
Type=200<<<<direkt return, no space behind
Origin=German<<<<direkt return, no space behind
Side=0<<<<direkt return, no space behind
.....
...
...
..



If u did a merge of Campaign_scr.mis and Helgoland_SCR.mis as desrcibe in tutorial and do have this problem, please send your Campaign_scr.mis, which caused this problem, packed to the contact email addy of pdf and i'll have a look on it.
Otherwise delete in editor all units for Helgoland or copy your backup campaign_scr.mis back and do a merge of both *.mis files and test again.




greetz TKT
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