![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Helmsman
![]() Join Date: Jul 2012
Location: fraserburgh
Posts: 104
Downloads: 296
Uploads: 0
|
![]()
Heya folks,
Just got a wee bit deaded so starting a new career. I play gwx & commander and was wondering what mods i could add into my mod soup to improve my experience. I have tried the interiers mod, but it seemed to clash with something, aswell as slowing down framerates. Heres my current soup: Supplement to V16B1 (JSGME) DD_VisibleMines_V1.0 GWX - Alternate Loadscreen - Full Circle GWX - Contact Color GWX - Late War Sensors Snorkel Antennas GWX - No Medals on Crew GWX - Open Hatch Mod TMTv2+ThomsensShips v4.4 for GWX3+Xtra ships GWX - Rafael DSK GUI Locked OLC's Modified Searchlight Beams for GWX3 LifeBoats&Debris_v4 Radio England Rbs1_SH4_Effects_GWX_30_71 Real Depth Charge Waterstream+Exhaust Combi V2.3 for GWX3 SH-5 Water for GWX 3.0 V0.9 20 Km Atlantic campaign (default) GWX_DFa-Flag&Pens_2010 Merchant_Fleet_Mod_3.2 WB's USAM v69.61.1 Part 1 WB's USAM v69.61.1 Part 2 English_CommandRm_Radio Sound mod v1 MFM3.2 displacement correction mod Pascal_Port_People Ricks_Alt_RecManual_v1.0 Seafloor SF V3 Final Suface Engine Start up ThomsenSoundPackV3.2cg menworkv2Final WB's USAM 1b GWX Campaign WB's USAM 3 Aces' SH3.SDL v4 VIIB WAR SKIN II WB's USAM 2 Rubini's GWX 3 rocket fix torpedo trail and wake fix Cheers James |
![]() |
![]() |
|
|