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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jan 2012
Location: Hungary
Posts: 8
Downloads: 149
Uploads: 0
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... in a simulated environment, is it possible?
Let me explain. I expect my my crew to do their job, but want to avoid any arcade things. For example, navigation. I don't want to see moving dots on the map, just pencil marks, but I need the navigator to calculate the position when I ask him (and this should take time as it would in real life). I accept human error, and weather impact. Same for attack, I have all these fine men on the ship to calculate distance, speed, identify target, and so on (again, in required time and human error). If the crew is getting experience, faster and better in these things, that would be more fun. So, what mods I would need for this? All graphics mods and Open Horizons I assume, but on top of these, I have no clue. If you have the time and the will... would you be so kind to help me out? Thanks in advance. |
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