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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Mate
![]() Join Date: Feb 2006
Location: Rockingham,Western Australia
Posts: 52
Downloads: 25
Uploads: 0
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That does seem to be the area which causes the CTD's.
But there might be a session where I am going in and out of the editor as I fix problems with little senario's that I make for myself where it will perform without problems. I have started to retain the error reports in a text file . not that I have had any since my last post. I am happy to report that most of the problems I have ecountered with the editor is to try not to place the platforms too far apart. Any just to recap these CTD's happen either when playing a modified or original mission (so far it hasnt happened when playing the original campaign) and when exiting the editor. And one crash happened inside the editor when I was panning the 3d view around.
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The Russians knew where the carrier group was, but it would move in the four hours required by the bombers to get there. Their missiles needed precise information if they were to home in on the raid's primary target, the two American and one French carrier, or the mission was a wasted effort. The game was hide and seek, played over a million square miles of ocean. The losers died. |
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